I really love this software, but need to export more big for continue to work in photoshop or in other software, idem for video. :)
Log in with itch.io to leave a comment.
@kronbits, did you drop the linux support ?
I see no reference of a linux version after 1.54
I guess I would be fine with a build of 1.54 either way, but the purchase page only mentioned 1.55+ so hesitant to buy.
Due some problems and refunds for some people the linux version not works correctly, for others ok, so as no idea of what caused i end the linux version releases.
This tool looks so cool. Just purchased and have two issues I would love fixed (or to find out what I'm doing incorrectly...).
First, zooming seems to only work with mouse wheel? I'm using a track pad on OSX and there's almost no way to sanely zoom this (insane speeds). Hot keys would be appreciated....
Secondly, when I zoom, the pixelation changes to the zoom level instead of holding constant (there also don't seem to be any image resize options?). And export blows away the current view and puts it at 1:1 -- which is super irksome and I don't even see how to get myself back to a 1:1 view with the controls? (is there a % somewhere?)
Thanks, otherwise, way cool!
You always export at 1:1. All depends of pixelation you set.
If you have a 4 pixelations for H/w and the image is 512x512, the exported image will be 128x128, due 512/4= 128. So exports at 1:1 to be ready to use, in games or whatever, so you not need to resize, that all people requested so i made in this way.
And yes to zoom only works with mouse wheel sorry.
I'm having a problem exporting high resolution (4000 pixels+) on Windows 10 with Pixatool, can you help me?
Whats the problem? . You tested in WIndow and Fullscreen mode? Press "F" to go to fullscreen and try to export.
If the problem is related to the size(MB) and when you try to save the pic the word "download" appears in the name is due chrome is limited a 1.5mb per image. To avoid this use the "Batch export" just load the unique image you want to avoid this chromium limitation.
If not one of this cases, please attach a screenshot or a link to some video or how to reproduce the error/bug.
Does this version fetaure the color picker? the drag and drop image interface also doesn't seem to work anymore. Oh, and some of the effects like dithering and scanlines only have a correct preview on 1:1 zoom. But this was also an issue in older versions. The C64 palette still needs a fix. It has one grey tone too many and no purple. Aside form that the tool works perfect.
No color picker in this version since you can load any external palete colors to be used. The drag&drop image should work. Also clicking in the image two times place it to the center ¿?.
Using zoom changes how the image looks because all the effects, palette and shaders are applied to the actual image dimesions.
About th C64 mmm works correct to me ¿? What is the color needs to be added and which color needs to be removed ¿?
Color picker would come in handy anyway. I sometimes need a pallete with exact colors from the image and now I have to tediously recreate them with color sliders.
This is the result I'm getting with c64 palette:
What SO are you using?
Hi, i uploaded a 1.56 version that should have the C64 palette fixed, let me know.
Love this tool!
I know this has been asked before, but it would be really fantastic to get an "export at current resolution" option or something, just to save the extra step from having to go into Photoshop/etc and resize all the output!
Also, it would be awesome to have a "tiled view" to see what the image looks like tiled, to see how it looks repeating and so on :)
Just some suggestions! I love it as-is as well. Thanks for this tool!
Hello, I bought your assets and also got this cool software. Is there any way I can convert my images in black and white? :D
Go to Color and set Saturation to 0 so you will get that Black/White effects.
Thank you! Is it the way how you convert images to 1bit art?
Bought yesterday, love many of the features. Is there any way to preserve the alpha channel (ie blank brackground)?
Only using 16 bits, with palette the alpha/transparency is lost. One trick is having this in mind prepare the image before use the tool so you can erase the color around easily.
Ok, will work around it. One other question I have as I watch the tutorials, there looks like an earlier version had a "black outline" feature, I would love to be able to add an outline/border, is that something that still exists?
Hi, do you think we could use the Matriax8c palette in our game? We would like to implement a palette swap option, and this would be one of the options. Sorry for asking here but I couldn't find a way to send a PM anywhere. You can message me @DavidKayConrad on Twitter.