Project has been ported finally to Unreal Engine 5.2, testing the new driving system in a new location and with a new car, doings donuts and other stuff to conf...
- Increased Min & Max motion blur // Around 20-30% amount but decreased other values - Changed some car values for better driving // Torque share, differential...
New car added: Peugeot 208 WRX 2018 Also in this case not uses a lowpoly car based as mass for physics but a cube-rectangle to make the physics more simple. If...
v.0.0.9.1 --------- * Added ABS in all cars * Added WASD controls * Increased brake force * Same torque share in both wheels * Improved chasis reaction (XY-axis...
Reuploaded again the v009 due by default the "sg.ResolutionQuality" was on 75 instead of 100. You can change it on GameUserSettings.ini at "UnrealRacing\Saved\C...
Read about all the new features here: v0.0.9 Devlog v.0.0.9 ------- > Mass center redistributed (X-0.05) > Improved chasis reaction (X-axis) > Improved AUDI A...