Game ported to Unreal Engine 5.2
Unreal Racing » Devlog
Project has been ported finally to Unreal Engine 5.2, testing the new driving system in a new location and with a new car, doings donuts and other stuff to confirm the physics still working great with no issues.
Also ended the AntiGhosting mask that now works with TAA and TSR. Less artifacts and better quality.
No idea about the new demo release, but still working on it. Want to get the new location ready and maybe some drift challenges. Btw, here some new screenshot about how is looking.
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Unreal Racing
Semi Arcade racing. Made with Unreal.
Status | Prototype |
Author | Kronbits |
Genre | Racing, Simulation, Sports |
Tags | 3D, Arcade, drift, Driving, rally, Singleplayer, Unreal Engine |
More posts
- Doing some level designJul 12, 2023
- Unreal Racing - (v0.0.9.2)Feb 07, 2023
- New car added: Peugeot 208 WRX 2018Feb 05, 2023
- Unreal Racing - (v0.0.9.1)Dec 24, 2022
- V009 Reuploaded - Resolution FixNov 22, 2022
- Unreal Racing - (v0.0.9)Nov 18, 2022
- New Issue!!: Reducing collision & rolling bugsOct 25, 2022
- Devlog on RevueOct 23, 2022
- Unreal Racing - (v0.0.8)Oct 17, 2022
Comments
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This should be a really big job