The car physics are pretty amazing. This was made with construct 2 right?
As you can see at the moment is only a prototype but i hope you can get some fun trying to achieve all the medals.
I don't know what to do with this, maybe a "Weekly challenge" doing a track each week with some medals, achievements or include some secrets zones or things like that.
- If the car is not entire inside the grass/terrain you don't lose speed ;)
- Use the handbrake(Space) to control the difting
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Silver! I used the small grass patch to slow down at the end of the laps.
The excellent core gameplay and good looks left me feeling nice and creamy inside.
Physics feel really good and smooth, and I love the CRT scan lines. Keep up the good work!
Wow! This is my dream game. I did some work in something similar, but it was just a prototype full of spaghetti code. My idea was to make a multiplayer retro top-racing game where you try to beat others best laps. With ghost cars, and this kind of stuff. Please, finish it!
This was my old attempt to create something similar: https://xa.bi/car2/
Por cierto, me acabo de dar cuenta que eres "de por aquí". Saludos apañero.
En mi caso era hacer un juego de coches que siempre he querido desarrollar pero con tantas ideas y con tantas cosas que uno quiere hacer al final me puse con otro juego. Veremos si algun dia lo retomo ;) .
This is so awesome! Perfect physics. I would love to play it on split screen with someone using game pad. Looking forward for more levels and some extra content! What dev tools did you use for that?
Thanks for the comments. I used COnstruct 2. The development was paused. Maybe with construct 3 release i recover this project, will see!
6.579... Couldn't do better yet. It's very difficult!
Neat. I like the physics which you developed. I did 8.22 for the best time - not too bad ++